![]() ![]() Difficulty by Acceleration: Enemies get faster and their bullets get harder to dodge as you get further into the game.Difficult, but Awesome: Dual ships (and triple ships in '88 only) have wider shots that are easier to land on targets, averting One Bullet at a Time, but it also effectively doubles your hitbox, making it harder to dodge.Cast from Hit Points: In order to have dual ships blowing up enemies, you have to let one of them get captured, and you lose a life doing so.The Challenging Stages are still called Challenging Stages, though. Call a Hit Point a "Smeerp": Gaplus calls most stages "Parsec"s.The final levels of Galaga Arrangement appear to be their hives, resembling a honeycomb. Bug War: Several of the enemies bear resemblance to insects.Getting a dual ship beforehand makes them significantly easier to beat. You can't die in them, and they just serve as a way of getting extra points, with a bonus awarded if you kill every target or a hidden bonus if you do nothing, in Galaga '88. Bonus Stage: The Challenging Stages (marked in Galaga '88 by a "That's Galactic Dancin' announcement), that show up every few stages.Attract Mode: Like every arcade cabinet.You no longer have to wait until the capturing enemy is out of formation before you can kill it to recover the ship and you also become invincible for a short time when the ship is freed so that you can't die before the ship returns to you and for a short time after. Anti-Frustration Features: Galaga Arrangement makes it much easier to recapture ships. ![]() Asteroid Thicket: Scrolling stages in Galaga '88 have asteroids, either fixed or moving around.Asteroids Monster: Some enemies in Galaga '88 split into four smaller enemies when they are destroyed and give you a bonus for killing all of them before they leave the screen.Antagonist Title: The alien race is known as the Galaga (in stark contrast to its predecessor where the Galaxians are the players rather than the aliens).Collect two of them to open a rift to warp to another dimension after each Challenging Stage, where enemies are harder to fight. Another Dimension: In Galaga '88 some enemies give bombs.There was a webcomic based on it written by Ryan North, as part of ShiftyLook, but that site is now defunct.ΔΆ016 saw the series return to the arcades in the form of Galaga Assault, which upgrades the graphics to HD and can now be played for tickets. The game is over when the player's last ship is destroyed or captured. Galaga '88 even allowed the player to do the same with a third ship. If successful, the fighter joins the formation and must be freed by the player (using another ship and costing him/her a life), enabling him/her to control two ships simultaneously and doubling the players' firepower. Occasionally, a "boss Galaga" attempts to capture the player's fighter using a tractor beam. Enemies fly in groups into a formation near the top of the screen, then begin flying down toward the player, firing bombs at and attempting to collide with the fighter. The player controls a fighter spaceship that can move left and right along the bottom of the playfield. The objective of Galaga is to score as many points as possible by destroying insect-like enemies. ![]() It was released by Namco in 1981 the US version was released the same year under license to Midway (and later ported to the Nintendo Entertainment System to Bandai (now merged with Namco to form Bandai Namco Entertainment) and the Game Boy game systems (under license to Nintendo) along with Galaxian). is a fixed shooter arcade game and the sequel to Galaxian. Galaga note pronounced ga-LAG-a, per Word Of God. ![]()
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